Everything you can build on the desk, from cheap and reliable to a one-shot super weapon. Costs shown are base build cost — upgrades cost extra and stack up to level 3.
Rapid firing canon. Cheap and reliable.
Spooky single-target damage.
Very fast spray, small hits.
Splashes and dampens enemy speed.
Splash damage. Slow reload, big punch.
Accurate, long range, fast fire.
Shock arcs hit groups of enemies.
Slows enemies in an area. No damage.
A TRUE super weapon. Fires once, then it is gone.
Most towers can't touch a flying enemy at all — only Bug Spray, Laser, and SloMo can reach the airspace. Bug Spray hits flying Bugs hard but only lands a glancing blow on anything else airborne; Laser is the mirror image, strong against every other flying class but weaker against flying Bugs specifically. SloMo doesn't deal damage either way, but its slow field reaches any flier regardless of class.
Cost is what you pay to place the tower. Upgrade is the flat cost of each upgrade level, up to level 3. Strong vs tells you which threat class that tower deals bonus damage to — match your lineup to the wave preview shown before each stage and you'll spend a lot less on emergency repairs.
See the threat classes →